Play Farkle Online Free
Farkle, the six-dice push-your-luck game, free online with friends. Roll all six, keep the 1s, 5s and three of a kinds, then roll the rest for more or bank what you have. Roll nothing that scores and you farkle: the whole turn is gone. Score with all six and you have hot dice, six fresh dice and the turn goes on. First to 10,000 (or 5,000 for a quick game) and everyone else gets one last turn to catch them. Two to six players, bots fill the empty seats, chat at every table, nothing to download or sign up for.
2โ6 players ยท ~20 min ยท free forever ยท Dice Games
How to play Farkle
- On your turn roll all six dice. You must set aside at least one die that scores: tap the dice to keep them.
- Scoring: a single 1 is 100 and a single 5 is 50. Three of a kind is 100 times the face (three 2s are 200), except three 1s, which are 1,000. Every die past three doubles it: four 2s are 400, five are 800, six are 1,600. A straight 1-2-3-4-5-6 is 1,500, and so are three pairs. Only dice from the same roll make a combination.
- Every die you keep must score, and you keep them from the roll you just made. Then choose: ROLL the dice that are left to add more, or BANK the turn's points into your score.
- If a roll has nothing in it that scores, that is a FARKLE: every point of the turn is lost and the dice pass on. The fewer dice you roll, the likelier it is.
- HOT DICE: score with all six dice and you get all six back to roll again, keeping the turn's points.
- The first to reach the target (10,000, or 5,000 for a quick game) starts the FINAL ROUND: everybody else gets one more turn to beat them. The highest score then wins. With the "500 in one turn first" option, nobody can bank until they score 500 or more in a single turn.
Farkle strategy
The basics that turn knowing the rules into winning games โ what to do first, what to keep, what to avoid.
- Count the dice you would throw. With six dice a farkle is about 1 in 40; with three it is more than 1 in 4; with two, nearly half; with one, two in three. Bank sooner when you are down to one or two dice.
- You do not have to keep every scorer. A 1 and a 5 on six dice? Keep the 1 and roll five dice instead of four: more dice means more chance of three of a kind and fewer farkles.
- Hot dice are worth chasing: with one or two dice left that might score, the reward is six fresh dice and the turn still alive.
- Behind in the final round, there is no point banking short of the leader. Roll until you are ahead, or farkle trying.
- Ahead late? Bank small and often. Let the others take the risks.
Farkle FAQ
- How do you score in Farkle?
- A 1 is 100 and a 5 is 50. Three of a kind is 100 times the face, and three 1s are 1,000. Each die past three doubles it. A 1-6 straight or three pairs is 1,500.
- What is a farkle?
- A roll with nothing in it that scores. You lose every point of that turn and the dice pass to the next player.
- What are hot dice?
- When all six dice you have kept score, you pick all six up and roll again, keeping the turn's points.
- How many can play?
- Two to six. Share the link with friends, or let the bots take the empty seats.
- How does the game end?
- The first to reach 10,000 (or 5,000) starts the final round: everybody else gets one more turn, and the highest score wins.
- Do I need an account?
- No. Type a name and play โ no signup, no download, nothing to install. Making an account is optional and only exists to keep your stats, nickname and preferences across devices.
- Is it really free?
- Yes, all of it. Every game on Board Game Universe is free to play, with no premium tier holding anything back.
- Can I play on my phone?
- Yes. It runs in a mobile browser on phones and tablets as well as on a desktop โ there is no app to download.
- How do I play with my friends?
- Start a table and send your friends the link. They open it, type a name, and sit down. Moves and table chat happen in real time.
- Can I play against the computer?
- Yes. Add a bot to any table and it plays a proper game โ useful for filling a seat while you wait for a fourth.
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